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Hell Let Loose: Smolensk
(2025)

This map is based on the Second battle of Smolensk set in 20th June 1943. The battle for Smolensk was a turning point in the war on the Eastern Front. The city itself was a strategic objective, and it's liberation helped split German forces from other battles.

​The map was released in Update 19 and I was the Level Design Map Lead on this map from its conception.

Role: Level Design Map Lead
Duration: 2024 - 2025
Team Size: 50+

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My Contribution:

  • Initial researching and concepting

    • Researching the battle of Smolensk and gathering references​

    • Creating a map to concept along with a map layout showcasing all the CPs

  • Level to first pass

    • Implementing the initial landscape​ and gameplay setup

    • Blockout of the HQs and Capture Points

  • Level to Shippable

    • Running stand ups​

    • Reviewing tasks as the map progresses

    • Collaborating with the Art, Audio and VFX teams as they transition the map from blockout to final

    • Running playtests, collating and actioning the feedback appropriately

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